Entity list
Cover the highest-value item, unit, reward, or pet families players should check first.
Item, reward, drop, unit, pet, weapon, code, and unlock reference.
Item, reward, drop, unit, pet, weapon, code, and unlock reference.
Check the weapon, dog, hunt, sell, and visible-upgrade loop in your own game session before acting.
Cover the highest-value item, unit, reward, or pet families players should check first.
Show the main method first, then call out rumors, expired events, or conflicting community reports only when players need the warning.
Links guides, tier list, farming, status pages, and update pages for each entity family.
Use the official game page when a control or loop step differs from what is shown here.